Tag Archive | "framework"

Four levels of gamification implementation26 May

Cross-posted from faberNovel’s blog: In an article published by UX Magazine, Audrey Crane argues that gamification can either be superficially implemented or be the fundamental layout for an application. Her framework identifies four different degrees of gamification: Cosmetic: game-like aesthetics or copy (immersive graphics, story-telling inspired by games) Accessory: easy to add components that do [...]